!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Zine Scene - O t a k u B o y O n l i n e - Zine Scene The best news from the best vid-gaming sites -- Oct. 5, 1998 Vol. 1 No. 2 An Afternoon Delight -- written by OtakuBoy - now with Prozac flavor crystals !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Hey, let OtakuBoy spew in your e-mail box! Send a "hey, subscribe me" to Otakuboy@bigfoot.com OtakuBoy loves you. OtakuBoy cares. That's why OtakuBoy unleashes his virtual scrubbing bubbles onto all the online video game zines -- even on sites you've never heard of before -- to scour out the best features, reviews, pre- views, and news. Then OtakuBoy tells you where to get them all. OtakuBoy loves you. Now, love OtakuBoy back. =OtakuBoy Speaketh ========================================= OtakuBoy sometime start to type and he not know where he go. OtakuBoy have bad cold. Fans of OtakuBoy must forgive. Still, OtakuBoy find lots of cool stuff on the sites today, even one item about Pokemon on a little known site with a .se designation. And, hey, Videogames.com pubbed some pretty cool stuff today. Looks like IGN slept today -- at least as of 5p eastern. Not much new on their site! But the sleeper will awaken! Three bars of soap to the first person who names that quote. Look dudes and dudettes, I want to make this newsletter better fer ya. So send some comments at my e-mail address: Otakuboy@bigfoot.com And, hey, if you work for one of those vid-gaming sites, e-mail some news about what you're gonna pub in the future: Otakuboy@bigfoot.com ----------- Ladies and Gentlemen, feast your eyes on a full-on walk- through of the supercool Playstation RPG Parasite Eve on Videogames.Com, written by Expert Gamer Staffer Andrew Baran. Pay no attention to the magazine subscription sales- man behind the virtual curtain; this walk-through's got some good shit. Did you know that certain sounds cue you to make certain actions? How about that the closer you are to your target, the more damage you do. Yeah, well you probably knew that. But there's an equal amount of stuff in here you don't know and they've drawn up some cool level maps. And, besides, it's cheaper than that durn strategy guide. Also, buried in Gamespot's news is a new DreamCast title that has apparently slipped in under the Japanese media radar. It's called GeistForce, "a cinematic sci-fi shooting game set on a fictional planet," according to Videogames.com's Yutaka Ohbuchi. A quick glance around the sites shows that Gamespot is the only one reporting this, so feast your eyes! Also, check out the preview for the new PSX Lemmings. OHOOHOHOH COOL! Retro Radio just posted a new episode. Don't know about Retro Radio?? It's an online radio show (RealAudio G2 enabled) all about the emu-scene, hosted by Shane Monroe. It's a pretty sparse episode, to be sure, but it's got some very cool information for those who want to start a arcade game collection. Shane doesn't have the streaming file up, so you gotta download the archive file ('bout 30 mins at 28.8) so, maybe you wanna wait 'til he gets the stream or the text transcript up. It bears repeating again: "I AM NOT A PROGRAMMER!" Ahem. Still, whenever you put the word "war" on something -- even if it's something I don't understand -- I'm gonna read it. So, the 3D ENGINE WARS continue on GamingInsider. Mike Dussault, the lead programmer at LithTech, responds to Tim Sweeney's letter. Please send plain-language version to Otakuboy@bigfoot.com. More Wars! This time, though, it's the 3D Sound Wars. Gamecenter.com runs a round-up on 3D Sound. What to buy, where to buy, etc. But, if you're dyin' for a little more of a technical peek, check out Mr. Propeller-Head's stun- ningly easy-to-understand prose. Oh my, it is like sex! Hype.se's got a pretty cool story on Pokemon Madness -- at least how the Japanese fellers go fer it. They also summarize a list of the Pokemon games to come, including one for 64DD? Don't hold you breath, Hype.se. And how do I know that? Because I am OtakuGod in OtakuBoy clothes. No, seriously, digital-ages posts an editorial about "N64-DD, the fading hope." D.A.'s Scott Man lists three reasons why there won't be a N64-DD. 1. Multiple Delays; 2. All companies have pulled out of development; 3. The 4MB Pak will be relased. From these three reasons, Scott gives some pretty damning conclusions. I've always wondered why they named it "DD." Whenever I see that, I don't think of videogames. ;) ============================================================ Links: -- Oh, Parasite Eve, you make me wanna walk-through ya! -- http://www.videogames.com/features/psx/parasite_sg/ -- GeistForce, the Dreamcast Game -- http://headline.gamespot.com/news/98_10/01_printdc/index.html -- "Let's Go!" -- http://www.videogames.com/psx/pltfrm/lemmings/ -- Retro Radio -- http://www.monroeworld.com/retroradio/ -- 3-D Engine Wars -- http://www.gaminginsider.com -- 3-D Sound Roundup -- http://www.gamecenter.com/Hardware/Roundup/3dsound/ -- 3-D Sound Wars and more -- http://www.gamecenter.com/Hardware/Roundup/3dsound/ss02.html -- I Love you, PokeMAN! -- http://www.hype.se -- N64-DD, the Fading Hope -- http://www.digital-ages.com/dao/news/editorials/n64/64DD_ScottMan.htm ------------------------------------------------------------ Thus ends another ish of OtakuBoy Online. The place for the squeeky clean zine scene... and those zines better get to writin' better features. Zine Scene - O t a k u B o y O n l i n e - Zine Scene -- Oct. 5, 1998 Vol. 1 No. 2 An Afternoon Delight -- written by OtakuBoy - now with Prozac flavor crystals Please, let the love into your e-mail box! Send a "hey, subscribe me" to Otakuboy@bigfoot.com !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!