TCAHR - Better Living Through Memetics Issue 3 The Greatest Goth Game Ever 09/12/00 ------------------------------------------------------------ Card games are hot. Goth is cool. If properly put together they can be pure trendy gold. So in the vein of Vampire the Masquerade, Magic the Gathering, and Bahamas the Snorkling I present... Gothic the Marketing! This two player game starts off with each player getting 40 Goth Points. These Goth Points are divided into 4 Goth Categories: 10 Goth Points in DIY 10 Goth Points in Knowledge 10 Goth Points in Dignity 10 Goth Points in Independence Now the object of the game is to raise any of the Goth Categories to 20. The other complication is to avoid losing all your Goth Points in any Goth Category. At the score of zero, your "character" is proven to be a broke, mindless, trend-following sheep. See! It's just like real Goth Life! Each player creates a deck with a minimum of 50 cards. These cards reflect the nuances of the Goth Scene and may add or subtract Goth Points from the Goth Categories. Everyone deals 5 cards to themselves from the top of their own deck. Only one card may be played per turn. At the beginning of turn, take one card from deck. You may decide to skip a turn. All cards are played or discarded right-side-up onto a pile in between themselves which shall be known as the Goth Guano Pile. Sample cards: Ask the DJ: (play on self on own turn) You don't know the name of a club favorite and decide to ask the obnoxious DJ. Lose 2 Goth Points in Knowledge, but gain 1 Goth Point in Independence for having the cojones to ask. Pssst!: (play on self on opponent's turn) Counter all Goth Points received by opponent this turn by spreading filthy rumors. Lose 3 Goth Points in Dignity for being such a bitch. Custom-made Fangs: (play on self on own turn) You actually paid for these!?!? Lose 5 Goth Points in DIY. You gain 5 Goth Points in Independence, but only by skipping your next turn. After all, who's going to take you seriously while you're wearing those things? Skip the Cover: (play on self on own turn) Get into the club without paying and impress the newbies. Gain 2 Goth Points in any Goth Category. You may also gain one additional Goth Point in DIY or Knowledge for every Goth Point in Dignity sacrificed. That's what you get for depriving the small club owners from their profits! Only 3 extra Goth Points may be gained in this way. Embrace of the Spookykids: (play on self on own turn) Instead of following the crowd, you take the kid in the cape and badly applied make-up under your wing. Add 3 Goth Points to Independence, but lose 3 Goth Points in Dignity for your temporary faux pax. Gain 1 Goth Point in Dignity every turn till the number of Dignity Goth Points equals or surpasses Independence Goth Points. Old School Rep: (play on self any turn) Your knowledge of everything *gawth* inspires others. Gain 3 Goth Points in any Goth Category other than Knowlegde. Opponent gains 2 points in Knowledge. Safety Pins: (play on self on own turn) The ultimate DIY device! For every card in your hand that you choose to discard this turn, gain 1 Goth Point in DIY. For every Goth Point gained this way after 4, lose 1 Goth Point in Dignity. There is such a thing as going overboard...even with safety pins. DIY Business: (play on self on own turn) Sell your wares! Your self-made products are the hottest thing in the Goth Scene. For the rest of the game take any number of DIY Goth Points and divide them in any way you choose between the other Goth Categories. Your opponent loses 1 Goth Point in Independence. TMVI: (play on opponent on own turn) Too Much Vampire Imagery. You've gone too far with the whole vampire shitck. Just like your beloved vampires, you suck. Lose all but 1 Goth Point in Dignity. Screw You and Your Scene!: (play on self on any turn) Had enough of the crap and your temper is out of control? Tell them bastards off. For the rest of the game you can cancel the effects of any card played by sacrificing 1 Goth Point in Dignity. Of course, the previous card is the best one of all! ------------------------------------------------------------ tcahr@hotmail.com Copyright 2000